Overview
Moments before shell disintegration. Death is the first step.
A Runner on Tau Ceti IV, held in the last frame before her shell comes apart.
Role
CGI Artist
Team
-
Year
2026
Process
Playing around with alternate treatments through shaders, camera and compositing. Marathon clearly has my creative juices flowing.
Creation
Blender for the 3D and the procedural effects, with geometry nodes doing the disintegration, then After Effects for compositing. The camera leans cinematic: anamorphic framing and a shallow depth of field.
Behind the scenes
Really had fun with this one. The frames below come straight from the Blender and After Effects sessions.

Keyshots: intact, shader pass, disintegration

Blender: geometry nodes driving the disintegration

Compositing: the clean pass beside the treated frame

Glitch and blur passes before the final composite

Blender: the shell's pieces, and the scene from above
Outcome
Another fragment from Tau Ceti IV, and a sandbox for the treatments I want to keep pushing: shaders, camera and compositing.
